D&D's latest module, "Vecna: Eve of Ruin," and the trouble with high-level adventures

I have a confession to make. In all of my decades of playing RPGs, I've never taken a D&D character to higher than Level 6. And I haven't felt lacking for this. I've never had the opportunity to play enough, over enough time, to level up a character beyond that. — Read the rest
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Gareth Branwyn, Khareem Sudlow