Inside the dystopian vampire game making space for Black trans villains

When Danielle Brathwaite-Shirley was growing up, the artist believed that in video games, when you saw a character on screen, that person had somehow been scanned and a bit of their soul, their essence, was now living in the game.
It’s a belief system that underscores much of the intention behind Brathwaite-Shirley’s own practice: using performance, instillation, technology and multifarious artistic techniques to create work that archives and centres the varieties of Black transhellip;
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Alim Kheraj, Khareem Sudlow